﻿// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. 
// See License.txt in the project root for license information.
using System;
using System.Diagnostics;
using System.Threading.Actors.Runtime;
[assembly: CLSCompliant(true)]

namespace System.Threading.Actors.StatelessActor
{
    public static class StatelessActorServiceHost
    {
        public static void Main(string[] args)
        {
            // Uncomment this next line if you want time to attach a debugger before the host launches.
            //Utility.WaitForDebugger(TimeSpan.FromSeconds(30));
            
            CustomServiceHost.RegisterServiceTypeAndWait("StatelessActorService", typeof(StatelessActorService));
        }
    }
}
